Olrok Prescott, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many brown ritualistic tattoos. He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is silver and curly. His eyes are amber and beady.
Personality: This man loves music and to teach people music more than just about anything. He never wears the same outfit twice, unless he absolutely has to.
History: Gifted from a young age, Olrok studied abroad. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He would like to get married and retire; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Criminal record, Has a crush. Occupation: Layabout
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 30000 cp.
Quick Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a lance on his belt. He carries with him a set of lances, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His gray fur, when down, is lengthy. This green eyed northerner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He is the product a well kept family trust fund and as such has never really known need. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Depressed. Bonds: Enemies, Rich, Criminal record. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 38 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1100 gp.
Zepar Agility, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. His chestnut hair is matted, messy, and big. His red eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and to reunite with his old friends
Flaws: Ugly, Shy, Disease. Bonds: Religious, Adventurer. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Silk rope.
Dazzazn Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has wavy scarlet crest. His red eyes peer out from beneath his feathered violet hat.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. Being a Mason kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To end his boredom; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic, Fearful, Mundane. Bonds: Rich, Criminal record. Occupation: Mason
Voice: Raspy
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 70000 cp.
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