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NPC Generator

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Advanced [show]


Erky Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A 3'3" western man, he is renowned for his bright brown suits and hats. He has a silver handlebar mustache and slicked back silver hair. He is very pretty but has cold, dead eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Shepherd business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Shepherd.

Motivation: To be a Fortune-teller again; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Impulsive. Bonds: Attractive, In love, Job, Religious. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Erky Folkor, Male Gnome Fighter 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Golden yellow topaz (400 gp). Chrysoprase (70 gp). 2 Tanglefoot bags. 4 Thunderstones.


Social Check DCs


Habor Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his right hand. His dark red hair is kept up in a ponytail inside a small hat. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich western family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has money and likes to spend it; and retire the richest man in the west

Ideals: Entrepeneur, Joker. Flaws: Ugly. Bonds: In love, Rich. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Habor Amuse, Male Tiefling Cleric 4
Medium (6'10") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 gp. Aquamarine (600 gp). Chrysoberyl (50 gp). Deep blue spinel (600 gp). 1 Minor magic item.


Social Check DCs


Shifting Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His fur, while still mostly white, has prominent grey streaks. His eyes are yellow.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Shifting is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in a small forest village. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic. Bonds: Attractive, Family, Nature, Immigrant. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Shifting Of Claws, Male Tabaxi Warrior 6
Medium (6'5") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 17 (+3)16 (+3)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Deep blue spinel (1600 gp). Malachite (9 gp). Rhodochrosite (9 gp). Aquamarine (1600 gp).


Social Check DCs


Miles Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a robe, a symbol of the four houses of cards around his neck, and a pickaxe on his belt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes peer out from beneath his deerstalker black hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His divine abilities were realized during a raid on his village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Gifted. Flaws: Ugly, Selfish. Bonds: Religious. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Miles Garfield, Male Human Ranger 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)10 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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