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NPC Generator

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Advanced [show]


Elaim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'2" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. His violet eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A true patriot, Elaim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Optimist, Logical. Bonds: Military, Adventurer, Family. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Elaim Eversharp, Male Dwarf Bard 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +6, Arcana +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 100 sp.


Social Check DCs


Rurik Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a blue cloak and cross-gartered white stockings. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his blonde hair. This brown eyed northerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Rurik was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Opinionated. Bonds: Attractive, Poor, Adventurer. Occupation: Bookbinder

Voice: Jittery and nervous

Attributes [hide]

Rurik Durthane, Male Dwarf Aristocrat 9
Medium (4'2") Dwarf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 54 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 50 pp. Black star sapphire (500 gp). Deep green spinel (80 gp). Violet garnet (1100 gp). Moonstone (40 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Gruk Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his hair in dreadlocks. His fierce green eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 15th year, his parents were killed by a drow raid, leaving Gruk alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has money and likes to spend it; and someone believes him a fraud

Ideals: Philantrophist, Joker. Bonds: Rich, Immigrant, Enemies. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Gruk Sherwood, Male Half-Orc Warrior 7
Medium (5'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 72 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)9 (-1) 10 (+0)9 (-1)
Skills Arcana +2, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. White pearl (110 gp).


Social Check DCs


Frederick Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his halberd ready. He has done his best to style his auburn hair to look like a famous performer. His fierce hazel eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A powerful necromancer made him what he is. Like his father and his sister before him, after school he went straight into learning to become a Beggar. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Fighting, Disciplined. Bonds: Immigrant, Mentor, Job. Occupation: Beggar

Voice: American accent

Attributes [hide]

Frederick Connors, Male Half-Elf Rogue 2
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 4000 cp.


Social Check DCs

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