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NPC Generator

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Advanced [show]


Rael Horineth, Male Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. He has styled his black hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Rael and his spouse have recently divorced.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Antagonistic, Fearful. Bonds: Military. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Rael Horineth, Male Elf Wizard 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


Lewis Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a grey scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair has been sun bleached extensively. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered singing. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Artistic. Bonds: Attractive, Rich. Occupation: Servant

Voice: German accent

Attributes [hide]

Lewis Hornsby, Male Human Rogue 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Nicor Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered blue stockings. He has dyed his greying blue hair a little too much giving a sharp blue color. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered dancing. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Logical, Artistic. Flaws: Insane. Bonds: Rich. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Nicor Decorum, Male Tiefling Wizard 4
Medium (6'9") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)17 (+3) 10 (+0)19 (+4)
Skills Performance +6, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 41000 sp. Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs


Emerald On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Fletcher uniform. He carries a battered hand crossbow and tarnished scythe as well. His lavender fur is thinning but still full. His blue eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Fletcher business at a young age. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Has a crush, Adventurer. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Emerald On the Water, Male Tabaxi Fighter 2
Medium (6'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1200 sp. 1 Masterwork Heavy steel shield.


Social Check DCs

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