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NPC Generator

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Advanced [show]


Oskar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and lanky with angular features, he is an attractive figure. He wears black leather gloves, a black jacket, and tight pants. He has a long white beard with little hanging trinkets. His eyes are amber and catlike.

Personality: His tongue was cut out and he uses sign language. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his mother was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he's attracted to the pc

Ideals: Impeccable. Flaws: Disease, PTSD. Bonds: Attractive, Military. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Oskar Battlehammer, Male Dwarf Druid 9
Medium (4'4") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 53 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)8 (-1) 12 (+1)9 (-1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1200 gp. Gold and topaz bottle stopper cork (800 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Anthony Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears green leather gloves, a green jacket, and tight pants. His red hair has been sun bleached extensively. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Anthony's homeland. Anthony decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Immigrant. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Anthony Wasanthi, Male Half-Elf Aristocrat 5
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Backpack. 1 Silk rope. 1 Backpack. 1 Masterwork Artisan’s tools.


Social Check DCs


John Tinley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of greatswords on his belt, each one with a aquamarine on the hilt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Bonds: Rich, Nature, Adventurer. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Tinley, Male Human Expert 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp. Obsidian (5 gp).


Social Check DCs


Halimath Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a golden handlebar mustache and slicked back golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is content; and he wants nothing more than to rejoin the army

Flaws: Insane, Secretive, Impulsive, Mundane. Bonds: Military. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Halimath Withrethin, Male Elf Barbarian 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 17 (+3)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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