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NPC Generator

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Advanced [show]


Bhevek Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. He is bald on top and has large chestnut tufts of hair around his ears. He has a dull look in his brown eyes.

Personality: He is irascible and easily irritated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Bhevek studied abroad. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Bhevek Warmwater, Male Halfling Druid 5
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 13 (+1)8 (-1)
Skills Performance +2, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Orc, Gnome, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 600 gp.


Social Check DCs


Kairon Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his brown robe and has his club always slung over his shoulder. His purple hair is smooth and relatively long. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a brothel owner, Kairon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kairon Creed, Male Tiefling Bard 11
Medium (5'0") Tiefling, Chaotic Good (CR 11)
Armor Class 10
Hit Points 33 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 400 gp. Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Charlton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a small bristly mustache and wavy white hair. His hazel eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Arnold has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist. Flaws: Disease. Bonds: Religious, Rich. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Arnold Charlton, Male Human Cleric 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of sais on his belt, each one with a ruby on the hilt. He has wavy chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Percival is depressed about a lot of things. He tends to be a nihilist. He is a great chef.

History: Percival hails from a village terrorized by dire rats. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Sculptor job and began his own company from there.

Motivation: Sabotage a competitor; and someone believes him a fraud

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Attractive, Enemies, Job. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Percival Pickering, Male Human Adept 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Rock crystal (60 gp). 1 Minor magic item.


Social Check DCs

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