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NPC Generator

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Advanced [show]


Mreksh Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green costume with the symbols of death on his torso. His blue crest is still thick. His red eyes have a joyful gleam in them most of the time.

Personality: Mreksh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a brothel owner, Mreksh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 7 years.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult.

Ideals: Impeccable. Bonds: Slave, Mentor, Job. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Mreksh Shestendeliath, Male Dragonborn Wizard 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 9
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 60 pp.


Social Check DCs


Lucan Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Performer does. He has a penchant for wearing a ring with an oversized emerald on his left hand. His long blonde hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: He was born several months after his mother was called into army service. Through the years after Lucan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Lucan's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult.

Flaws: Antagonistic, Fearful. Bonds: Job, Rich, Military. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Lucan Rothenel, Male Elf Wizard 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Tiger eye turquoise (14 gp). Obsidian (14 gp). Tourmaline (40 gp).


Social Check DCs


Edge Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white fur is drawn into a tight pony tail with a rose scrunchie. His eyes are yellow and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Family, Enemies. Occupation: Mortician

Voice: German accent

Attributes [hide]

Edge Prim Posies, Male Tabaxi Aristocrat 10
Medium (5'9") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 17 (+3)15 (+2)
Skills Investigation +6, Survival +7
Senses Passive Perception 13
Languages Common, Celestial, Goblin
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 140 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A necklace of small pink pearls (1000 gp). Jeweled anklet (2000 gp).


Social Check DCs


Barendd Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. He has styled his golden hair well, parting it to the right. His skin is flawless and his violet eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Barendd enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Barendd was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and he is greedy

Flaws: Depressed, Hedonist. Bonds: Attractive, Job, Rich, Family. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Barendd Eversharp, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Medicine +6, Religion +3
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 370 gp.


Social Check DCs

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