Leaf Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky red painted plate armor. His fur is greying and his face has many wrinkles. His eyes are blue and catlike.
Personality: He is calm most of the time but flees social interaction. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of northern immigrants he idolized his father. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He left for the north, certain he would find work there.
Motivation: Wants to raise his children well.
Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Blacksmith
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp. Deep green spinel (90 gp).
Merihim Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his left hand. His deerstalker hat is riddled with cuts and holes. His silver eyes dart from person to person.
Personality: Calm and collected, he is a well trained Fortune-teller. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Merihim was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. Some 9 years later his spouse died after the birth of his son. Heartbroken, Merihim never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Expand his business; and further expansion of business
Ideals: Philantrophist. Flaws: Ugly. Bonds: In love, Job. Occupation: Fortune-teller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 12)
Armor Class 12
Hit Points 96 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Gnome
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gormogord Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Healer does. His auburn hair is styled in orderly dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.
History: Born in the east to a Healer, Gormogord learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Healer for the past few years.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Philantrophist, Logical. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Healer
Voice: French accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Fragrant Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears baggy green pantaloons and a tan scarf. His lavender fur is long and unkept. He has a dull look in his amber eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the south his family was never financially stable. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.
Motivation: Someone believes him a fraud.
Ideals: Philantrophist, Opinionated. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 11 (+0) | 18 (+4) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Giant, Infernal, Sylvan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +7
Possessions: 100 gp. 1 Minor magic item.
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