Mormo Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his blue hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: Mormo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His parents moved while he was still in utero so he is the first generation to be born here. Mormo was born on a far southern desert where he grew up under the tutelage of his father, an expert Spy. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Spy and was forced into it by his family; and wants to raise his children well
Ideals: Extrovert. Bonds: Immigrant, Attractive, Family. Occupation: Spy
Voice: Irish accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 15)
Armor Class 12
Hit Points 44 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 6000 gp. Black pearl (1100 gp). Tiger eye turquoise (8 gp). Black opal (800 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Silver pearl (40 gp). Blue quartz (8 gp). Alexandrite (1100 gp). Hematite (8 gp). Golden yellow topaz (1100 gp). Amethyst (40 gp). Fire opal (800 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Watson Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear green pants and tee shirts. He is an epitome of beauty. His chestnut hair has been sun bleached extensively. He has hazel eyes.
Personality: He is happy with his job as a Sellsword. He turns his eye from what people do, preferring to live and let live. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised in a forest tribe. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has achieved small success as a Sellsword.
Motivation: Seeks redemption.
Bonds: Attractive, Job, Criminal record, Nature, Debt. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. Moonstone (20 gp). Star rose quartz (20 gp). Alexandrite (1000 gp).
Cockaby Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. His broad hat is riddled with cuts and holes. This hazel eyed easterner is not easily forgotten.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He never wears the same outfit twice, unless he absolutely has to.
History: The child of eastern immigrants he idolized his mother. Cursed with vampirism at a very young age, Cockaby has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and revenge
Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Mortician
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Red-brown spinel (140 gp). Blue quartz (15 gp). Red garnet (140 gp). Amber (140 gp). 1 Minor magic item.
Blorg Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries a battered nunchaku and tarnished longbow as well. He keeps his silver hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Blorg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Flaws: Forgetful. Bonds: Nature, Slave. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 8 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
Possessions: 90 gp.
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