Balimaar Barlow, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a tight fitting black shirt and pants. He is tall, broad shouldered and powerfully built. He is bald on top and has large auburn tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is mildly Human supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A strong sense of loyalty to Human people; and his religion dominates his actions
Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Religious, Mentor. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 8)
Armor Class 13
Hit Points 38 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Nuraval Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Carter uniform. His brown hair is cut jaggedly and amateurishly. His hazel eyes are slightly larger than normal.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has all his life been fascinated with dancing.
History: A powerful slaver made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Mayor, but doesn't like to broadcast it.
Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Mundane. Bonds: Job, Mentor, Religious. Occupation: Carter
Voice: Sore throat, cough
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 26 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 18 (+4) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1 Average lock.
Nelkin Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a green vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. He has styled his auburn hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is a hateful person. He taunts others and blames them for his problems. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a white middle class family as the only child. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To find somewhere to settle down; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies, Nature. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 700 gp. Jeweled anklet (1000 gp). Black velvet mask with numerous citrines (100 gp).
Darrow Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is short and blonde. His violet eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Apothecary business at a young age. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and a strong sense of loyalty to halfling people
Ideals: Gifted. Flaws: Emotional, Racist. Bonds: Attractive, Job. Occupation: Apothecary
Voice: Switch between two voices
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 82 (12d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 4000 gp. White pearl (130 gp). Tiger eye turquoise (13 gp). Chrysoprase (20 gp). Pink diamond (3000 gp). Peridot (20 gp). Deep blue spinel (1300 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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