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NPC Generator

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Advanced [show]


Beloril Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. He has a black handlebar mustache and slicked back black hair. His eyes are likewise gray.

Personality: He exudes charisma. He is a tour de force of persuasion. Beloril enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east to a Jeweler, Beloril learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Beloril took refuge in the old dungeon and found the beat up trident and armor he uses now. He became a Jeweler soon after.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Nature. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Beloril Brawnanvil, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elaim Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Detective. His skin is fair and his fingers are delicate and long. His black hair is kept up in a ponytail inside a Stetson hat. His fierce blue eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He became a Detective soon after.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic. Flaws: Shy. Bonds: Job, Adventurer, Religious. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Elaim Silveraxe, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 20 (+5)15 (+2) 14 (+2)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Dayereth Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are gray.

Personality: He is business-like. He takes instructions and follows them to the letter. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. Dayereth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with his childhood friend

Ideals: Professionalism, Joker. Flaws: Disease, Greedy. Bonds: Adventurer. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Dayereth Xistsrith, Male Elf Paladin 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)10 (+0) 11 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. Hematite (7 gp). Jade (110 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Pog Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his white robe and has his sword always slung over his shoulder. He has styled his white hair well, parting it to the right. His green eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful brothel owner made him what he is. Pog was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pog decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Joker. Bonds: Mentor, Criminal record. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Pog Ningel, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs

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