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NPC Generator

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Advanced [show]


Varis Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is physically well-built. His hair is red, silky, and of moderate length. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Around other people he will do his best to conceal his emotions and appear jolly.

History: His mother raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Varis Arnuanna, Male Elf Rogue 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 15
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Druidic
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +5

Possessions: 800 sp.


Social Check DCs


Ghash Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He prefers to wear black clothing when he does not wear armor. He has wavy silver hair. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Ghash isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. A freak accident while working with his Gardener mother left him crippled. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Ghash Shelly, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 16 (+3)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Vondal Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his quarterstaff always slung over his shoulder. His skin is fair and his fingers are delicate and long. His white hair is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born in the south to a Bowyer, Vondal learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vondal took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Disciplined, Artistic. Bonds: Family, Job, Nature. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Vondal Thrahak, Male Dwarf Monk 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. His red hair is knotted and matted. His amber eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: When he was but 5 years old his parents immigrated from the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Passionate. Flaws: Racist, PTSD. Bonds: Rich, Immigrant, Religious. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Dain Balderk, Male Dwarf Expert 12
Medium (4'0") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 75 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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