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NPC Generator

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Advanced [show]


Wrenn Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his chestnut hair well, parting it to the left. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 6 years.

Motivation: He feels that his past leaves him morally obligated to help; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Rich, Nature, Criminal record. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Wrenn Loofollue, Male Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)15 (+2) 16 (+3)16 (+3)
Skills History +4
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 10000 cp. 1 Disguise kit.


Social Check DCs


Dabbledob Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a black poncho over his likewise colored trousers and shirt. His red hair is braided into rings. His half smiles and blue eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. He is a great chef.

History: His mother raised him in a mountain cabin. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Nature, Criminal record. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Dabbledob Miggledy, Male Gnome Ranger 8
Small (3'4") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 59 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)19 (+4) 18 (+4)11 (+0)
Skills Intimidation +3, Nature +7
Senses Passive Perception 14
Languages Common, Gnome, Auran, Dwarven, Abyssal, Celestial
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dadalan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His copper crest is heavily combed to the right. His gold unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Dadalan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dadalan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Ugly, Disease, Insane. Bonds: Criminal record. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Dadalan Daardendrian, Male Dragonborn Aristocrat 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 17 (+3)12 (+1)
Skills Intimidation +4, Religion +5
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp. A delicate silver chain set with a tourmaline (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Beckwith, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right leg appears badly burned and disfigured. His red hair is cut jaggedly and amateurishly. His eyes are a pleasant hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: He feels threatened by others.

Flaws: Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Frederick Beckwith, Male Human Fighter 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. Alexandrite (200 gp).


Social Check DCs

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