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NPC Generator

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Advanced [show]


Rendar Sutherland, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern man wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears his blonde hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Rendar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Butcher.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Artistic. Flaws: Insane, Mundane. Bonds: Job. Occupation: Butcher

Voice: Slurs words

Attributes [hide]

Rendar Sutherland, Male Half-Orc Druid 4
Medium (5'10") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 11000 sp. 1 Silver holy symbol. 1 Silver holy symbol.


Social Check DCs


Marbas Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is chestnut and curly. He has black eyes.

Personality: Marbas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: He was always a brilliant, if unscrupulous mind. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many gnolls want him driven away; and revenge

Ideals: Extrovert, Logical. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Marbas Divinity, Male Tiefling Adept 11
Medium (5'4") Tiefling, True Neutral (CR 11)
Armor Class 12
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 16 (+3)18 (+4)
Skills History +4, Persuasion +8
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: Bloodstone (20 gp). Aquamarine (700 gp). Pink pearl (90 gp). Amethyst (90 gp). Onyx (20 gp). Chrysoberyl (90 gp). Jasper (20 gp). Deep green spinel (90 gp). Moss agate (11 gp).


Social Check DCs


Morkral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a white and green handkerchief worn on his left side. He wears his auburn hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A true patriot, Morkral would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He's looking for his big break; and sabotage a competitor

Bonds: Attractive, Military, Religious, Adventurer, Job. Occupation: Barrister

Voice: American accent

Attributes [hide]

Morkral Hammerstone, Male Dwarf Fighter 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 129 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)17 (+3) 9 (-1)11 (+0)
Skills Investigation +7, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Goblin, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Azurite (9 gp). Freshwater pearl (9 gp). Banded agate (9 gp). Deep blue spinel (1300 gp). Brown-green garnet (60 gp). Deep blue spinel (1300 gp). Amber (60 gp). Brown-green garnet (60 gp). Red garnet (60 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. He keeps his auburn hair in a pixie cut. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with finding treasure.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Depressed. Bonds: Poor, Adventurer, Nature. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Trey Solvenstein, Male Half-Elf Aristocrat 4
Medium (5'3") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 24000 cp.


Social Check DCs

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