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NPC Generator

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Advanced [show]


Balimaar Branson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky blue painted plate armor. He wears his white hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Body Guard

Voice: Soft and melodious

Attributes [hide]

Balimaar Branson, Male Human Barbarian 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 10 (+0)17 (+3)
Skills History +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp. Amethyst (110 gp).


Social Check DCs


Trynnicus Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and usually wears his brown robe and has his mace always slung over his shoulder. His bronze crest has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: This man loves music and to teach people music more than just about anything. Flattery will make him almost putty in your hands.

History: He was raised by priests from a young age. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Religious, Mentor. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Trynnicus Orexijandilin, Male Dragonborn Ranger 4
Medium (6'6") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs


Leaf Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with feathered hat. His white fur is lengthy. This yellow eyed southerner is not easily forgotten.

Personality: He is irascible and easily irritated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the south to a Slave Trader, Leaf learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 2 years.

Motivation: Someone believes him a fraud; and he wants revenge against gnolls

Flaws: Antagonistic. Bonds: Job, Slave, Enemies. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Leaf Candle, Male Tabaxi Barbarian 6
Medium (5'7") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 14 (+2)19 (+4)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Grom Law, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He has done his best to style his chestnut hair to look like a famous performer. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his old friends.

Ideals: Optimist, Fighting. Bonds: Family, Adventurer. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Grom Law, Male Half-Orc Monk 1
Medium (6'6") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 500 sp.


Social Check DCs

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