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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jebeddo Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with white lining and desert motifs. His chestnut hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Shy, Impulsive, Antagonistic. Bonds: Immigrant. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Jebeddo Horcusporcus, Male Gnome Monk 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Veit Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. This blue eyed southerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Veit was raised in a hard working conservative environment. While studying, he fell in love. They married and had a daughter. He has achieved small success as a Guard.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Shy. Bonds: Enemies, Job, In love. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Veit Ungart, Male Dwarf Barbarian 9
Medium (4'1") Dwarf, True Neutral (CR 9)
Armor Class 13
Hit Points 72 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 18 (+4)13 (+1)
Skills Arcana +5, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears light armors faded through time and improper care. His deerstalker hat is riddled with cuts and holes. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Three hails from a village terrorized by orcs. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many orcs want him driven away

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Three On the Water, Male Tabaxi Wizard 6
Medium (5'10") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pijjirik Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a worn and beaten armor. He wears his green crest up. His gold eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the east was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Ideals: Artistic, Gifted. Bonds: Adventurer, Immigrant, In love. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Pijjirik Beryntolthropal, Male Dragonborn Commoner 8
Medium (6'8") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 14 (+2)15 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 12000 sp.


Social Check DCs

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