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NPC Generator

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Advanced [show]


Simon Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears white trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His auburn hair is cut short. He has gleaming, smiling green eyes.

Personality: He is irascible and easily irritated. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Simon was born with his father's beautiful face. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Armorer job and began his own company from there.

Motivation: To be a Spice Merchant again.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Simon Floshem, Male Half-Elf Adept 5
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Persuasion +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 30000 cp. Violet garnet (1500 gp).


Social Check DCs


Krimmon Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. He sports a long brown beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. His psionic abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Krimmon Greenbottle, Male Halfling Fighter 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: Hematite (16 gp). 2 Antitoxin.


Social Check DCs


Arannis Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'10". He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has dyed his greying white hair a little too much giving a sharp white color. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Arannis took refuge in the large cave and found the beat up morningstar and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist, Persistence. Bonds: Poor, Nature, Slave. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Arannis Tiltathana, Male Elf Paladin 10
Medium (4'10") Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 46 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills Insight +6, Intimidation +7
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 210 pp. Emerald (1200 gp). Aquamarine (1000 gp). Bloodstone (80 gp). Black pearl (1000 gp). Tiger eye turquoise (10 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Aloro, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male is wearing colorful clothing, dressed as a Stableman. He is tall, broad shouldered and powerfully built. He keeps his long blonde hair kept up in a rat tail. He has gleaming, smiling gray eyes.

Personality: He is mildly Elf supremacist, though he does not identify as such. Koeth is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a desert tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 6 years.

Motivation: To be a Jeweler again.

Flaws: Racist. Bonds: Family, Nature, Job. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Koeth Aloro, Male Elf Warlock 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 3100 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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