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NPC Generator

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Advanced [show]


Arannis Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. His auburn hair is drawn into a tight pony tail with a cross scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Arannis was born the youngest of three triplets. Arannis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arannis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Family, Criminal record. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Arannis Tiltathana, Male Elf Expert 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)15 (+2) 9 (-1)17 (+3)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 9
Languages Common, Elven, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Rolf Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'9". He wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a rapier. His silver hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: He was born in the east. His childhood dream was to be a Tanner, but he was a colossal failure. He has achieved small success as a Crown-heir.

Motivation: To be a Tanner again; and he is greedy

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Rolf Drover, Male Half-Elf Monk 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Aelar Horineth, Male Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His eyes are gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Shy. Bonds: Criminal record, Adventurer, Religious. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Aelar Horineth, Male Elf Rogue 12
Medium (4'10") Elf, True Neutral (CR 12)
Armor Class 10
Hit Points 21 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 10 (+0)15 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 3000 gp. Azurite (11 gp). Alexandrite (1200 gp). Rock crystal (50 gp). Citrine (50 gp). Violet garnet (1200 gp). Citrine (50 gp). Freshwater pearl (11 gp). Obsidian (11 gp). Red spinel (150 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin black vertical stripes and red pants. He has a slight overbite and is overall scrawny. With bright red hair and a scraggly beard. His skin is flawless and his gray eyes scan people very quickly.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of western immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Immigrant, Adventurer. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Balimaar Livingstone, Male Human Monk 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: A pair of silk slippers encrusted with tiny pearls. (160 gp).


Social Check DCs

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