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NPC Generator

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Advanced [show]


Fonkin Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and green robe with the hood down. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His skin is flawless and his hazel eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he's looking for his big break

Flaws: Fearful. Bonds: Attractive, Religious, Criminal record, Adventurer. Occupation: Interpreter

Voice: Middle-eastern accent

Attributes [hide]

Fonkin Gobblefirn, Male Gnome Fighter 8
Small (3'4") Gnome, True Neutral (CR 8)
Armor Class 13
Hit Points 95 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 20 (+5)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. Tourmaline (150 gp). Freshwater pearl (14 gp). Carnelian (70 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Fibblestib Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a robe, a symbol of his god around his neck, and a greatsword on his belt, and a wedding ring on his right hand. His hair is golden and very short. His eyes are a pleasant green.

Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.

History: Fibblestib was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Fearful. Bonds: In love, Poor, Adventurer. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Fibblestib Boondiggles, Male Gnome Fighter 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 120 pp. 1 Alchemist’s fire.


Social Check DCs


Everard Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a yellow suit. His hair is golden and curly. His hazel unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He left for the west, certain he would find work there.

Motivation: He would like to get married and retire.

Ideals: Disciplined, Justice. Flaws: Disease. Bonds: Immigrant, Slave. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Everard Mancilla, Male Half-Elf Cleric 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 9 (-1)13 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Deep blue spinel (200 gp). Alexandrite (200 gp). Deep green spinel (70 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of strength around his neck, and a bastard sword on his belt. His red hair is heavily combed to the right. His eyes are likewise violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also is a firm believer in the manly ideal.

History: He was born in a small desert village. His first spouse was a Architect, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Nature, Family. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Henry Wentworth, Male Human Warlock 7
Medium (6'4") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)15 (+2) 13 (+1)8 (-1)
Skills Deception +2, Stealth +5
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: Gold and topaz bottle stopper cork (400 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). A roughly beaten golden orb (30 gp).


Social Check DCs

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