Kildrak Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling brown eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. The war was a terrible time for him, and Kildrak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He loathes his own lifestyle; and he is greedy
Flaws: Insane, Depressed. Bonds: Rich, Attractive, Military. Occupation: Shoemaker
Voice: Speaks with a cold
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 85 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Halfling, Orc
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1600 gp.
Uraim Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He wears bulky pastel painted plate armor. His blonde hair is heavily combed to the right. His thin eyebrows rest above his beady hazel eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Slave, Rich. Occupation: Merchant
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 77 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 100 pp. Chrysoprase (20 gp). Blue star sapphire (1300 gp). Citrine (20 gp). Deep blue spinel (1100 gp). Tiger eye turquoise (5 gp). 1 Minor magic item. 1 Minor magic item.
Nicor Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears white painted combat armor at almost all times. His left hand appears badly burned and disfigured. His purple hair is thinning but still full. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: He is wracked by social anxiety.
Ideals: Gifted. Flaws: Shy, Fearful. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 53 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 300 pp. Deep blue spinel (700 gp). Malachite (9 gp). Banded agate (9 gp). Deep green spinel (40 gp). Citrine (50 gp). Rhodochrosite (9 gp). Zircon (50 gp). Sard (50 gp). Red garnet (40 gp). Coral (40 gp). Onyx (50 gp). Malachite (9 gp). Tiger eye turquoise (9 gp). Chrysoprase (50 gp). 1 Medium magic item.
Windy Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner, and carries kukris. He wears a colorful flower in his white fur. He is baby faced.
Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Sailor and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Sailor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 6000 sp.
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