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NPC Generator

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Advanced [show]


Silvo Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His red hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are slightly larger than normal.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: To prove his worth to the world.

Ideals: Gifted, Logical. Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Silvo Jamjar, Male Halfling Rogue 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Silver comb with moonstones (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).


Social Check DCs


Harvest Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His long yellow fur is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: When he was but 5 years old his parents immigrated from the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Insomniac. Bonds: Enemies, Family, Immigrant. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Harvest Mist, Male Tabaxi Cleric 9
Medium (5'4") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Aquan, Terran, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Gilthur Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a black and green handkerchief worn on his left side. He has wavy golden hair. He has a dull look in his hazel eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Justice, Pacifist, Impeccable. Bonds: Attractive, Military, Adventurer. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Gilthur Bofdann, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 50 gp. 1 Silk rope.


Social Check DCs


Geoffrey Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. His black hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Priest again.

Ideals: Athletic, Gifted. Flaws: PTSD. Bonds: Criminal record, Job. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Geoffrey Ostoroth, Male Half-Elf Aristocrat 4
Medium (4'11") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 10 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Fire opal (1200 gp). Chalcedony (40 gp). 1 Minor magic item.


Social Check DCs

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