Hupe Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears blue cloth garments or leather armor. His tied-back hair is silver. His skin is flawless and his blue eyes scan people very quickly.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is obsessed with a lost civilization.
History: Hupe was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the south, certain he would find work there.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he wants to meet his childhood hero
Flaws: Racist. Bonds: Immigrant, Attractive, Adventurer, Poor. Occupation: Courier
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 47 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 20000 cp. Jasper (30 gp). Chrysoberyl (60 gp). Rose (30 gp). Citrine (30 gp).
Raer Iranapha, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a fancy yellow suit. His golden hair and beard is wavy and long. His eyes, though not visible through his cowl, are hazel.
Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.
Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark
Ideals: Logical. Bonds: Attractive, Job, Adventurer, Military. Occupation: Engraver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 600 gp.
Kairon Dare, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blue hair is lengthy and is close to two feet long. He has gleaming, smiling white eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Energy wise he seems alert and responsive.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he desires power and/or immortality
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Body Guard
Voice: Boston accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 400 gp.
Quarion Berevan, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts. He is bald on top and has large golden tufts of hair around his ears. His amber eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy, self-centered, vain, and jealous.
History: He was born into a rich family. After coming to the age of reason, Quarion took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Ugly, Shy, Selfish. Bonds: Rich. Occupation: Sage
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 4000 sp. Rich purple corundum (1000 gp).
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