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NPC Generator

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Advanced [show]


Medrash Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. His crest is copper and curly. His gold eyes peer out from beneath his small white hat.

Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born at the edge of vast desert. Through the years after Medrash was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Medrash's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He is greedy.

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Rich, Nature. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Medrash Daardendrian, Male Dragonborn Wizard 17
Medium (6'6") Dragonborn, Neutral Good (CR 17)
Armor Class 13
Hit Points 39 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Animal Handling +9, Nature +8
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444444

Possessions: 300 pp. Silver ewer (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Gold music box (1000 gp). Jeweled gold crown (7000 gp). A silver and pearl hairclip (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Black velvet mask with numerous citrines (80 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Jeweled electrum ring (7000 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Bilbron Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He is wearing colorful clothing, dressed as a Fletcher, and his gloved hand is found clutching a longsword. He wears his blonde hair up. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Fletcher.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Shy. Bonds: Military, Job. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Bilbron Ironhide, Male Gnome Barbarian 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 16000 sp.


Social Check DCs


Damien Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his morningstar always slung over his shoulder, and carries morningstars. He is bald on top and has large auburn tufts of hair around his ears. His hazel eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Damien hails from a village terrorized by illithids. Damien abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Adventurer, Enemies. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Damien Jamjar, Male Halfling Monk 14
Small (3'3") Halfling, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 90 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 17 (+3)11 (+0)
Skills Intimidation +5, Stealth +8
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Brown diamond (4000 gp). Citrine (70 gp). Moonstone (70 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Bagabug Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. His long brown hair reaches down to his waist. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Adventurer in town.

History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Adventurer like his mother before him.

Motivation: Sabotage a competitor; and to be a ploughman again

Flaws: Ugly, Terse. Bonds: Job, Religious, Mentor. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Bagabug Barlow, Male Half-Orc Bard 3
Medium (6'2") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)9 (-1) 15 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2500 sp.


Social Check DCs

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