Traubon Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is brown and curly. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He loves telling others what to do and how they should feel about things. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Dyer business at a young age. His family was turned out during the war. He and his family wandered east to less war torn lands. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Opinionated, Optimist. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Dyer
Voice: Old Prospector
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp.
Hogar Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears black painted combat armor at almost all times. His chestnut hair is still thick. He has a dull look in his amber eyes.
Personality: Hogar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Hogar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it.
Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Navigator
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp. 1 Minor magic item.
Veit Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. He wears a small hat to cover his moderate length brown hair. His green eyes dart from person to person.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: To prove his worth to the world; and to unite with his sister
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Mentor. Occupation: Gardener
Voice: Jamaican accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Thieves’ tools.
Nithther Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Bricklayer. He wears his rusty crest up. He is very pretty but has cold, dead eyes.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Nithther enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the east. He married young, but lost his spouse to drow. Days after completing his studies, news broke out that his hometown was attacked by drow. Nithther was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Someone believes him a fraud.
Ideals: Athletic. Flaws: Hedonist, Depressed. Bonds: Attractive, Enemies, Immigrant. Occupation: Bricklayer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 16)
Armor Class 12
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
Possessions: 1000 pp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Gold dragon comb with red garnet eye (700 gp). An abacus with copper, silver and gold markers (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!