Kilvar Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a perfectly clean shirt and pair of pants. His long blonde hair is drawn into a two foot long braid. He has gleaming, smiling amber eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born at the edge of vast desert. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Kilvar and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Nature. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 13 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 600 gp.
Bertram Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses like a well dressed Cook does. His auburn hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.
History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.
Motivation: To be a Carter again; and sabotage a competitor
Ideals: Justice. Flaws: Depressed, Mundane. Bonds: Job, Religious. Occupation: Cook
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 85 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 1000 gp. Freshwater pearl (4 gp). Tourmaline (40 gp). Citrine (70 gp). Blue quartz (4 gp). Deep blue spinel (1500 gp). Amethyst (40 gp). Amber (40 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item.
Henry Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He wears a feathered hat to cover his moderate length black hair. He has several tiny aquamarine earrings on each ear.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He ran away from his former home and has been making his living as a Sage for the past few years.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult.
Flaws: Shy. Bonds: Attractive, Rich, Job, Mentor. Occupation: Sage
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 gp. 1 Minor magic item.
Trail Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His lavender fur has been sun bleached extensively. His green eyes dart from person to person.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to be a dilettante again
Ideals: Justice. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Locksmith
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 800 gp. Blue quartz (4 gp). Star ruby (700 gp). Carnelian (20 gp). Red spinel (40 gp).
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