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NPC Generator

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Advanced [show]


Soveliss Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of quarterstaffs, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His golden hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: To be a Ploughman again; and he has money and likes to spend it

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Soveliss Koehlanna, Male Elf Fighter 2
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 15 (+2)9 (-1)
Skills Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Donaar Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized ruby on his left hand. His scarlet crest is drawn into a tight pony tail with a butterfly scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the east to a Farmer, Donaar learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Donaar Raghthroknaar, Male Dragonborn Adept 1
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Modean Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his blue hair well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. Cursed with a spirit at a very young age, Modean has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Modean Righteous, Male Tiefling Bard 8
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)15 (+2) 17 (+3)17 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 20000 cp. Chalcedony (40 gp). Rose (40 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He wears his chestnut hair up. He has several tiny ruby earrings on each ear.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Manfred has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants a kiss

Flaws: Disease. Bonds: Rich, Nature, Has a crush, Adventurer. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Manfred Chance, Male Half-Elf Commoner 2
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs

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