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NPC Generator

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Advanced [show]


Baern Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is singed and shortened. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Baern was born in the west. At a young age he loved to build and create. He found a children's book about a Dwarf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Baern Glanhig, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)18 (+4) 8 (-1)9 (-1)
Skills Insight +1, Religion +6
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Halfling, Elven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: Just what you see.


Social Check DCs


Soveliss Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of eastern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Optimist. Flaws: Insane, Insomniac. Bonds: Immigrant. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Soveliss Sylvaranth, Male Elf Commoner 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 9
Languages Common, Elven, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Gilthur Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gilthur was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and expand his business

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Criminal record, Job. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Gilthur Deepdelver, Male Dwarf Monk 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 14
Hit Points 110 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 18 (+4)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +8, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +3

Possessions: 1000 gp. Amber (160 gp). Smoky quartz (70 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamior Othronus, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with small hat. He wears a colorful flower in his golden hair. He has several tiny topaz earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.

History: Thamior was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Thamior Othronus, Male Elf Warlock 4
Medium (5'1") Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)9 (-1) 15 (+2)14 (+2)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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