Manfred Staurheim, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears professional attire. He wears a deerstalker hat to hide his balding. He is baby faced.
Personality: Abrasive and pushy, he has a hard time making friends. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp.
Gimgen Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing colorful clothing, dressed as a Shepherd. He wears his auburn hair up. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Overbrimming with self-confidence, Gimgen isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a island tribe. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He's since become an addict/alcoholic.
Motivation: Money/treasure; and he is greedy
Ideals: Impeccable. Flaws: Addict, Impulsive. Bonds: Nature, Adventurer, Rich. Occupation: Shepherd
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 6000 cp.
Uthemar Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries ceremonial daggers. His blonde hair is greasy and uncared for. His hazel eyes are slightly larger than normal.
Personality: Uthemar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like him out of the picture; and many gnolls want him driven away
Ideals: Fighting, Extrovert. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Beggar
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Melee.
Korfel Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is chestnut, silky, and of moderate length. He is baby faced.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He feeds upon the attention of others.
History: Born in the south to a Brewer, Korfel learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He hasn't been sleeping well lately.
Motivation: Expand his business.
Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Brewer
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 40 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 700 gp. Iolite (40 gp). Freshwater pearl (9 gp). Black pearl (1000 gp). Eye agate (9 gp). Fire opal (1400 gp). Rose (40 gp). Star ruby (1400 gp). Eye agate (9 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!

