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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tricking Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered quarterstaff and tarnished shield as well. His gray fur is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: Calm and collected, he is a well trained Cartwright. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the south to a Cartwright, Tricking learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Cartwright. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor.

Ideals: Fighting. Bonds: Rich, Attractive, Job, Family. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Tricking Plume, Male Tabaxi Fighter 3
Medium (5'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Norman Yeardley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a yellow and green handkerchief worn on his left side. His hair is red and curly. He has a dull look in his violet eyes.

Personality: Eccentric and domineering, Norman will drive conversation. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small forest village. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Bather.

Motivation: He would like to get married and retire; and sabotage a competitor

Ideals: Extrovert. Flaws: Racist. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Norman Yeardley, Male Human Monk 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp.


Social Check DCs


Gerbo Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is heavily combed to the left. His eyes are likewise brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. He moved from fad to fad and when he turned 15 he discovered painting. He was granted divine powers by his dying brother.

Motivation: He is greedy; and expand his business

Ideals: Gifted, Artistic. Bonds: Rich, Job, Military. Occupation: Apothecary

Voice: Russian accent

Attributes [hide]

Gerbo Rofferton, Male Gnome Fighter 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Lapis lazuli (6 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Curran Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his chestnut hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Merchant, who enjoyed hunting, Curran was taken on many hunting expeditions. Curran was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Interpreter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Curran Elderberry, Male Halfling Cleric 5
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 14 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Deception +3, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp.


Social Check DCs

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