Himo Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a fancy violet suit, he is not a threatening figure. His white hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.
History: He served in the navy to pay for his family's outstanding loans. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He has drifted from career to career and currently works as a Map Maker.
Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Impulsive, Fearful. Bonds: Attractive, Military, Job. Occupation: Map Maker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 33 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2000 gp. Jeweled electrum ring (8000 gp). Sapphire pendant on gold chain (1800 gp). Gold and topaz bottle stopper cork (1100 gp). Black velvet mask with numerous citrines (140 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (5000 gp). 1 Minor magic item. 1 Minor magic item.
Kelter Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a green tunic with black highlights, and long violet pants that bunch up around his shoes. He has silver hair. His eyes are a pleasant blue.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Kelter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a Fortune-teller, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Entrepeneur. Flaws: Ugly, Addict, Fearful. Bonds: Poor, Military. Occupation: Soapmaker
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
Possessions: 40000 cp. 1 Banded mail. 1 Chain shirt.
Godfrey Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze, marred by beers. His chestnut hair is greasy and uncared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the east to a Roofer, Godfrey learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He has worked as a Roofer like his mother before him.
Motivation: Further expansion of business; and money/treasure
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Roofer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Alexandrite (1100 gp). Blue quartz (16 gp). Black pearl (1100 gp).
Wobbles Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His white hair is cut short. His hazel eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Retire the richest man in the south; and he has money and likes to spend it
Ideals: Disciplined, Entrepeneur. Flaws: Fearful, Disease. Bonds: Rich, Attractive. Occupation: Detective
Voice: Mousy voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp.
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