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NPC Generator

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Advanced [show]


Ernest Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. His hair is blonde and curly. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. When Ernest reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants a kiss; and wants to raise his children well

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Military, Family, Has a crush. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Ernest Yaeldrin, Male Half-Elf Barbarian 8
Medium (5'2") Half-Elf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 68 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)10 (+0) 14 (+2)16 (+3)
Skills Persuasion +6, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Vondal Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear black clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Addict, Shy, Impulsive. Bonds: Slave, Rich, Criminal record. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Vondal Rumnaheim, Male Dwarf Monk 8
Medium (4'1") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 64 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills Medicine +6, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. Hematite (6 gp). Peridot (80 gp).


Social Check DCs


Travok Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man has a large blue mantle and cape that has been intricately interwoven into his pastel robe, and sports empty pouches on his belt. He has a white handlebar mustache and slicked back white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born at the edge of vast forest. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 9 years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Travok Ironfist, Male Dwarf Fighter 11
Medium (4'1") Dwarf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 92 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)9 (-1) 17 (+3)11 (+0)
Skills Insight +7, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 900 gp. Citrine (80 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hûmgrat Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. His white hair is kept up in a ponytail inside a wide-brimmed hat. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Hûmgrat hails from a village terrorized by goblins. Hûmgrat was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Locksmith. He now owns his own business.

Motivation: Wants to open a new tavern.

Bonds: Family, Enemies, Immigrant, Job. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Hûmgrat Benson, Male Half-Orc Fighter 17
Medium (6'3") Half-Orc, Lawful Evil (CR 17)
Armor Class 12
Hit Points 84 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Perception +7, Stealth +8
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2

Possessions: 600 pp. White pearl (130 gp). Azurite (10 gp). Rose (30 gp). Aquamarine (300 gp). Golden yellow topaz (300 gp). Silver pearl (130 gp). Golden yellow topaz (300 gp). Star ruby (1300 gp). Fiery yellow corundum (1300 gp). Smoky quartz (30 gp). White opal (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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