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Sethrekar Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is physically well-built. He keeps his copper crest in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small mountains village. In his 13th year, his parents were killed by a dire rats raid, leaving Sethrekar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and someone believes him a fraud

Ideals: Extrovert. Flaws: Cynical. Bonds: Attractive, Nature, Enemies. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Sethrekar Mystan, Male Dragonborn Ranger 5
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)17 (+3) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 2d4+5, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Nimble In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. He has styled his gray fur well, parting it to the left. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Nimble would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Nimble In Woods, Male Tabaxi Bard 16
Medium (5'1") Tabaxi, Chaotic Good (CR 16)
Armor Class 12
Hit Points 50 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 13 (+1)18 (+4)
Skills Arcana +6, Insight +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 12000 gp. Chalcedony (80 gp). Onyx (80 gp). Freshwater pearl (15 gp). Star ruby (900 gp). Deep blue spinel (700 gp). Moss agate (15 gp). Bloodstone (80 gp). Black pearl (700 gp). Lapis lazuli (15 gp). Violet garnet (700 gp). Canary diamond (5000 gp). Amethyst (90 gp). Amethyst (90 gp). Tiger eye turquoise (15 gp). Sardonyx (80 gp). Deep green spinel (90 gp). Malachite (15 gp). Blue quartz (15 gp). Banded agate (15 gp). Chalcedony (80 gp). Eye agate (15 gp). Iolite (80 gp). 1 Medium magic item.


Social Check DCs


Sammal Secret, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He sports a flattop hair cut. His eyes are black.

Personality: He acts crazy and hedonistic. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sammal hails from a village terrorized by giants. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by giants. Sammal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He has money and likes to spend it; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Hedonist. Bonds: Rich, Enemies, Adventurer. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Sammal Secret, Male Tiefling Barbarian 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 72 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp. Smoky quartz (30 gp).


Social Check DCs


Ozyman Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Rich, Job. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Ozyman Porridgepot, Male Halfling Rogue 11
Small (2'10") Halfling, Neutral Good (CR 11)
Armor Class 12
Hit Points 57 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5

Possessions: 700 gp. Alexandrite (900 gp).


Social Check DCs

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