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NPC Generator

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Advanced [show]


Gorfel Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His hair is greying and his face has many wrinkles. His eyes are a pleasant brown.

Personality: Gorfel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert. Bonds: Rich, Religious, Enemies. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Gorfel Darby, Male Half-Orc Aristocrat 3
Medium (6'9") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)16 (+3) 14 (+2)8 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Ignan, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ahvain Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and tends to wear a large green jacket. His skin is also unnaturally pale. His blonde hair is singed and shortened. His gray eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Ahvain studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He was granted necromantic powers by his dying sister.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Ahvain Selevarun, Male Half-Elf Bard 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Terran, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 1000 sp.


Social Check DCs


Purban Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear tan clothing when he does not wear armor. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently the stress of being a Spice Merchant has made it difficult for him to sleep.

Motivation: His religion dominates his actions; and to get a good night's sleep

Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer, Religious, Job. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Purban Swiftwhistle, Male Halfling Wizard 3
Small (3'3") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills History +1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Osco Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear grey pants and tee shirts. He has dyed his greying black hair a little too much giving a sharp black color. His brown eyes are passionate and lively.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Osco grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He then took over the family business and is one of the better Knight for hire.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural halfling artifacts is his passion

Flaws: Fearful. Bonds: Job, Adventurer, Immigrant, Religious. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Osco Kettlewhistle, Male Halfling Aristocrat 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs

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