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NPC Generator

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Advanced [show]


Veit Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male is wearing colorful clothing, dressed as a Junk Dealer. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Veit was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Veit was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Veit's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: He has decided he is irredeemable; and he is unsatisfied with his job

Flaws: Shy, Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Veit Battlehammer, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Athletics +5, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 40 gp. Onyx (50 gp). Jet (80 gp). White pearl (80 gp).


Social Check DCs


Gerald Barney, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with wide-brimmed hat. He is an epitome of beauty. He has wavy blonde hair. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Gerald Barney, Male Human Monk 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 230 pp. Golden yellow topaz (500 gp). Moss agate (13 gp). Rose (70 gp). Red-brown spinel (130 gp). Deep blue spinel (500 gp). Golden yellow topaz (500 gp). Chrysoberyl (130 gp). Rhodochrosite (13 gp).


Social Check DCs


Peter Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy black hair. His eyes are green.

Personality: This man loves dancing and to teach people dancing more than just about anything. He believes the world needs to unite to get rid of giants once and for all.

History: He got into the Carpenter business at a young age. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Peter's homeland. Peter decided to take the middle way and become a bodyguard. He became a Carpenter soon after.

Motivation: To be a Miner again.

Ideals: Fighting, Athletic, Artistic. Bonds: Enemies, Job, Immigrant. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Peter Brandon, Male Human Paladin 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)14 (+2) 11 (+0)12 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 gp. Jet (150 gp).


Social Check DCs


Nimble Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black coat over a tan low-cut shirt, and a broad hat upon his head. His gray fur is singed and shortened. He has copper eyes and a black hat with a tan feather.

Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.

History: Nimble was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and to unite with his brother

Flaws: Ugly, Shy, Antagonistic. Bonds: Family, Rich. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Nimble Of Claws, Male Tabaxi Warlock 7
Medium (6'9") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs

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