Aelar Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in pastel turtlenecks beneath a black coat with brown slacks. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the west to a Bounty Hunter, Aelar learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.
Motivation: Wants his loneliness to end; and meet up once more with his childhood friend
Flaws: Insane. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 16000 cp.
Oloric Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. He has no hair. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in a small village he learned the ways of the warrior from his father. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oloric fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Enialis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His brown hair is cut short with large spiked bangs in the front. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Enialis was born on a far western plains where he grew up under the tutelage of his mother, an expert Slave Trader. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Gifted. Bonds: Religious, Rich, Immigrant. Occupation: Slave Trader
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp.
Right-Handed Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars. His brown fur is lengthy and is close to two feet long. He is baby faced.
Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of a Gardener, who enjoyed hunting, Right-Handed was taken on many hunting expeditions. Right-Handed liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Cartwright for hire.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Fighting. Flaws: Disease. Bonds: Nature, Job, Religious. Occupation: Cartwright
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Terran, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
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