Bertram Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a long, brown, dusty cloak, and is pretty ugly. His blonde hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Energy wise he seems alert and responsive.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help
Ideals: Professionalism. Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record, Nature. Occupation: Sellsword
Voice: Raspy
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Superior lock. 1 Simple lock. 1 Healer’s kit.
Balimaar Kenley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'7", this man wears a black collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His brown hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise violet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. Balimaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balimaar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: Doesn't want to be a Dilettante and was forced into it by his family.
Flaws: Depressed. Bonds: Military, Family, Criminal record. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 47 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 50 pp. Iolite (70 gp). Freshwater pearl (4 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item.
Sindri Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His hair is short and auburn. His eyes are green and beady.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Sindri studied abroad. He moved from fad to fad and when he turned 15 he discovered singing. He has worked as a Mercenary like his mother before him.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Mercenary
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Auran, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 7000 sp. Violet garnet (400 gp). Deep blue spinel (400 gp). 1 Masterwork studded leather. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Half-Plate.
Wobbles Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. His blonde hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the south. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Passionate, Gifted. Bonds: Attractive, Adventurer, Immigrant, Has a crush. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 50 pp.
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Their contribution stands as a beacon of hope for all adventurers!


