Dimble Offund, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tan shirt with thin black vertical stripes and green pants. His golden hair is drawn into a tight pony tail with a card scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal writing training, and achieved minor success. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Spy
Voice: Smoker's lung
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp.
Dazzazn Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears grey trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His deerstalker hat is riddled with cuts and holes. His red eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, he is a well trained Roofer. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Dazzazn studied abroad. After coming to the age of reason, Dazzazn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Job, Adventurer. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Smoky quartz (50 gp).
Laucian Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. He wears his blonde hair up in a very large beehive style do. His eyes are likewise green.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the west his family was never financially stable. He found a children's book about a Half-Elf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer, Slave. Occupation: Jeweler
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 800 gp. Blue quartz (15 gp). Brown-green garnet (140 gp). Star rose quartz (50 gp). Silver pearl (140 gp). 1 Full Plate. 1 Half-Plate. 1 Darkwood Buckler.
Aura Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears a custom-built plate barding that's adorned with grey lining and desert motifs. His right hand appears badly burned and disfigured. His fur is yellow and very short. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His mother raised him in a mountain cabin. Aura liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Cartwright.
Motivation: Sabotage a competitor; and expand his business
Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
Possessions: 400 sp. Hematite (10 gp). 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!


