Rivaan Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Hunter does. His crest is scarlet and curly. He is very pretty but has cold, dead eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He got into the Hunter business at a young age. He worked as a nervous Hunter and found it very stressful. He now owns his own business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Fighting. Bonds: Job, Attractive, Nature. Occupation: Hunter
Voice: Boston accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 61 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 300 gp. Pink pearl (50 gp). Golden yellow topaz (500 gp). Eye agate (16 gp).
Anselm Rolands, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a violet suit, brown shirt, and grey tie. He has a penchant for wearing a ring with an oversized opal on his left hand. His hair is cut close to his head. His eyes are likewise hazel.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He invites people to come help in his community garden.
History: Gifted from a young age, Anselm studied abroad. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Rich, Criminal record. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 46 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 800 gp. Red-brown spinel (150 gp). Banded agate (13 gp). White opal (800 gp). Blue quartz (13 gp). Blue quartz (13 gp). 1 Minor magic item.
Quarethon Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in brown turtlenecks beneath a green coat with yellow slacks. He has dyed his greying black crest a little too much giving a sharp black color. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Quarethon was left his father's suit of armor and trained in its use and care. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarethon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Military. Occupation: Butcher
Voice: Irish accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: Zircon (60 gp). Rose (60 gp). 1 Minor magic item.
Gruk Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Detective. His hair is blonde, silky, and of moderate length. His eyes are a pleasant violet.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. Gruk is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: The child of a Dilettante, who enjoyed hunting, Gruk was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gruk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gruk. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He's attracted to the PC; and marry his brother to traveling adventurers
Bonds: Attractive, Enemies, Family, Nature, Criminal record, Has a crush. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
Possessions: 400 gp. Alexandrite (800 gp). Red garnet (40 gp). Fire opal (400 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

