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NPC Generator

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Advanced [show]


Berrian Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a scythe on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair is long and silver with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Berrian fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Attractive, Immigrant, Debt. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Berrian Gentry, Male Half-Elf Warrior 3
Medium (5'6") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 9 (-1)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Adelard Kinsley, Male Human [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he wears an entirely black suit with blue socks and a vest with buckled shoes. His auburn hair is greasy and uncared for. His eyes are likewise blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.

History: Adelard lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Further expansion of business.

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Adelard Kinsley, Male Human Monk 7
Medium (6'6") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 66 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +2
Senses Passive Perception 9
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Gennal Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a red coat over a black low-cut shirt, and a wide-brimmed hat upon his head, and sports empty pouches on his belt. He wears a colorful flower in his white hair. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Gennal Iranapha, Male Half-Elf Monk 6
Medium (5'2") Half-Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 900 gp. A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His purple hair is singed and shortened. His eyes are red and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Raam was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Military. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Raam Justice, Male Tiefling Cleric 4
Medium (6'0") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 9 (-1)17 (+3)
Skills Athletics +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (1000 gp).


Social Check DCs

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