Cimer Delight, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who typically wears white cloth garments or leather armor, he is not a threatening figure. His purple hair is matted, messy, and big. His white eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.
History: Cimer was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Cimer abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he is terrified, and will act out of fear
Flaws: Ugly, Insane, Fearful. Bonds: Poor, Adventurer. Occupation: Masseuse
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
Possessions: 11000 sp. 1 Minor magic item.
Radomir Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His blonde hair is styled in orderly dreadlocks. He wears an eyepatch.
Personality: He can speak with the recently deceased. He invites people to come help in his community garden.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and sabotage a competitor
Ideals: Gifted, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Fortune-teller
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. Solid gold idol (500 gp). Gold dragon comb with red garnet eye (1500 gp). A miniature golden chest with tiny emeralds lining the top (120 gp).
Donaar Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears a lot of dark rich colors, with gold accents. His crest is short and gold. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a hateful person. He taunts others and blames them for his problems. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born in the north. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: An old rival family wants him found; and doesn't want to be a navigator and was forced into it by his family
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 40 gp. 1 Breastplate.
Cloak Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. He has dyed his greying gray fur a little too much giving a sharp gray color. His eyes are copper and beady.
Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Cloak was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Job, Religious. Occupation: Miner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 80 pp. Iolite (50 gp). Alexandrite (700 gp). Freshwater pearl (11 gp). Jet (130 gp). 1 Minor magic item. 1 Minor magic item.
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