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NPC Generator

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Advanced [show]


Modean Wit, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. His silver hair is thinning but still full. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help

Flaws: Insane, Disease. Bonds: Rich, Criminal record, Adventurer. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Modean Wit, Male Tiefling Bard 6
Medium (5'4") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 500 gp.


Social Check DCs


Adrik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered kukri and tarnished falchion as well. He wears his chestnut hair up in a very large beehive style do. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Adrik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Adrik's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Fighting. Flaws: Antagonistic, Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Adrik Battlehammer, Male Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)13 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 5000 cp. Jade (100 gp).


Social Check DCs


Rhogar Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a green collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His silver crest is matted, messy, and big. He has several tiny emerald earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Rhogar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Rich, Military. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Rhogar Fharngnarthnost, Male Dragonborn Ranger 2
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 370 gp. Tiger eye turquoise (14 gp). Amethyst (100 gp). Silver pearl (100 gp).


Social Check DCs


Ûshgol Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. He has wavy white hair. His gray unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.

History: He comes from a rich southern family. Through the years after Ûshgol was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ûshgol's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and he is greedy

Flaws: Ugly, Disease, Antagonistic. Bonds: Rich, Religious. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Ûshgol Milton, Male Half-Orc Expert 6
Medium (5'6") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Auran
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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