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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kyle Hadlee, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a lot of dark rich colors, with gold accents. His hair is brown, silky, and of moderate length. His amber eyes peer out from beneath his Stetson green hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and to be a apothecary again

Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature, Job. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Kyle Hadlee, Male Human Monk 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)13 (+1) 13 (+1)9 (-1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case, and a wedding ring on his right hand. He wears his gold crest up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He exudes charisma. He is a tour de force of persuasion. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the west. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Azzakh took refuge in the ruined castle and found the beat up bow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Bonds: In love, Attractive, Immigrant, Nature. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Azzakh Sumnarghthrysh, Male Dragonborn Bard 4
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 9000 sp.


Social Check DCs


Varg Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear black tank tops with grey pants and is in decent physical shape. His tied-back hair is chestnut. His eyes are likewise amber. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.

History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Persistence. Bonds: Attractive, Nature. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Varg Halsey, Male Half-Orc Commoner 7
Medium (5'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 800 gp. Aquamarine (200 gp). Rhodochrosite (5 gp). 1 Minor magic item.


Social Check DCs


Cimer Blame, Male Tiefling [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man is wearing the road beaten gear of a warrior. His hair is brown and very short. He wears an eyepatch.

Personality: Eccentric and domineering, Cimer will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Athletic, Extrovert, Optimist. Flaws: Ugly. Bonds: Nature. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Cimer Blame, Male Tiefling Warlock 8
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 15 (+2)18 (+4)
Skills Intimidation +7, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1300 gp.


Social Check DCs

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