Skirt Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. His gray fur is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. Skirt enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is a Succubi in disguise. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Flaws: Hedonist. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 81 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 900 gp.
Wymar Ryoma, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is renowned for his bright grey suits and hats. His blonde hair is kept up in a ponytail inside a small hat. His fair skin shows little sign of his aristocratic breeding.
Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.
History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. His necromantic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Carpenter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Good lock.
Spring Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a violet vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his violet boots flare out at the collars. He wears a top hat to hide his balding. He wears an eyepatch.
Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Sellsword again; and sabotage a competitor
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Armorer
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 15)
Armor Class 13
Hit Points 56 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
Possessions: 8000 gp. Peridot (40 gp). Azurite (11 gp). White opal (1600 gp). Golden yellow topaz (1300 gp). Iolite (40 gp). Hematite (11 gp). 1 Medium magic item.
Howard High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and wears tan painted combat armor at almost all times. His silver hair is kept up in a ponytail inside a broad hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Howard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 31 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Superior lock.
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