Lone On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears long strands of amethyst and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His orange fur is lengthy. His eyes are likewise green.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has achieved small success as a Server.
Motivation: Expand his business.
Ideals: Joker. Flaws: Racist. Bonds: Rich, Attractive, Job. Occupation: Server
Voice: Soft and melodious
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 20 (+5) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 360 gp. 1 Masterwork Common Ranged Weapon.
Modean Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his right hand. He keeps his black hair in a pixie cut. He is very pretty but has cold, dead eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Modean took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and he desires power and/or immortality
Ideals: Gifted. Flaws: Sensitive, Shy. Bonds: In love, Attractive. Occupation: Mason
Voice: Slow speaker
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: Jade (150 gp). 1 Minor magic item. 1 Minor magic item.
Namfoodle Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He prefers to wear grey clothing when he does not wear armor. He has shaved his head bald. His eyes are likewise green. His teeth are white and perfect.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Money/treasure; and to end his boredom
Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Attractive, Nature, Rich. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Lone In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'1", this man dresses in white turtlenecks beneath a red coat with blue slacks. His black fur is matted, messy, and big. His eyes are copper and he is always smoking a pipe.
Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the north, but his parents moved at a very young age to the east. Through the years after Lone was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Lone's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.
Motivation: He doesn't get along with people that don't share his tastes.
Flaws: Ugly, Hedonist, Antagonistic. Bonds: Immigrant. Occupation: Sellsword
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 16)
Armor Class 11
Hit Points 101 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 700 pp. Smoky quartz (20 gp). Citrine (20 gp). Tiger eye turquoise (10 gp). Zircon (20 gp). Black pearl (500 gp). Peridot (20 gp). Jacinth (2000 gp). Rhodochrosite (10 gp). Bloodstone (20 gp). Rich purple corundum (700 gp). Obsidian (10 gp). Chrysoberyl (70 gp). Red garnet (70 gp). Violet garnet (500 gp). Emerald (700 gp). Pink pearl (70 gp). Moonstone (20 gp). Chalcedony (20 gp). Fiery yellow corundum (700 gp). Fire opal (700 gp). Alexandrite (500 gp). Amber (70 gp). Sard (20 gp). Freshwater pearl (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!


