Gerbo Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'7" and usually wears his violet robe and has his crossbow always slung over his shoulder. His right leg appears badly burned and disfigured. He has wavy red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and doesn't want to be a detective and was forced into it by his family
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 45 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 20 (+5) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +6
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Ulblyn Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. His long chestnut hair reaches down to his waist. His violet eyes peer out from beneath his top blue hat.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. Now he works as a music tutor during his time off.
Motivation: He has a crush on the local Locksmith; and he wants to get laid
Ideals: Logical, Artistic. Flaws: Mundane. Bonds: Nature, Has a crush. Occupation: Barber
Voice: Excited and jittery
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 16
Hit Points 10 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +0 / 1d8-2, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 3 Thunderstones.
Kellen Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a fancy blue suit. He keeps his auburn hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy, self-centered, vain, and jealous.
History: He was born the only child of a wealthy merchant. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is untrained/undisciplined, which makes him dangerous.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Insane, Selfish. Bonds: Attractive, Debt, Criminal record. Occupation: Bellfounder
Voice: Eastern European accent
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 102 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 19 (+4) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 2000 gp. Bloodstone (20 gp). Deep blue spinel (1000 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Merihim Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. He wears his blue hair down. He is very pretty but has cold, dead eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He got into the Priest business at a young age. He was taken as a slave by a traveling circus and forced to perform He tends to his Priest job now, and dutifully fulfills any obligations he has.
Motivation: He feels kind of lost in life.
Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Job, Slave. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 7)
Armor Class 9
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Elven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. Moss agate (11 gp). Alexandrite (400 gp). Red garnet (100 gp). Rich purple corundum (900 gp).
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