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NPC Generator

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Advanced [show]


Delg Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" southern man, he wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His brown hair is thinning but still full. This blue eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Hunter born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Hunter and found it very stressful. He left for the south, certain he would find work there.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and to end his boredom

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Delg Ironfist, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)13 (+1) 14 (+2)16 (+3)
Skills Religion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 2 Holy water.


Social Check DCs


Oppleby Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky brown painted plate armor. His hair is always cut to a buzz. His green eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Beggar, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Oppleby Musgraben, Male Gnome Fighter 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Mormo Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'3" southern man, he wears bulky tan painted plate armor. He keeps his long black hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a ruthless business man, a trait he acquired from his mother.

History: He got into the Gardener business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and expand his business

Ideals: Entrepeneur, Philantrophist. Flaws: Depressed. Bonds: Job, Family. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Mormo Ideal, Male Tiefling Warlock 4
Medium (5'3") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 11 (+0)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Sylvan, Draconic, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Osco Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a brown poncho over his likewise colored trousers and shirt. He sports a long white beard, and similarly colored long hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He feeds upon the attention of others.

History: Osco was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Entrepeneur. Bonds: Attractive, Family, Job. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Osco Littlefoot, Male Halfling Paladin 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 60 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +6, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp. Peridot (40 gp). Tiger eye turquoise (11 gp). Golden yellow topaz (900 gp).


Social Check DCs

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