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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Alberich Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has blonde hair. He has a dull look in his green eyes.

Personality: This man loves writing and to teach people writing more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: Alberich was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often.

Ideals: Entrepeneur, Artistic, Persistence. Flaws: Addict. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Alberich Frostbeard, Male Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 9 (-1)10 (+0)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 260 gp.


Social Check DCs


Jocelyn Willoughby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is blonde and curly. His eyes are green.

Personality: Prone to second guessing himself, he comes off as nervous. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the east

Ideals: Philantrophist, Entrepeneur. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Jocelyn Willoughby, Male Human Bard 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp).


Social Check DCs


Ulfgar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears tight fitting clothing which further accentuates his frame. His left hand appears badly burned and disfigured. His hair is red and curly. His green eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A deep hatred of brigands.

Flaws: Antagonistic, Disease. Bonds: Attractive, Job, Enemies. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Ulfgar Holderhek, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 17 (+3)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Giant, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs


Morkral Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his red hair. He wears a mask on his face.

Personality: Eccentric and domineering, Morkral will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Sellsword mother left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is terrified, and will act out of fear.

Ideals: Extrovert. Flaws: Fearful, Disease. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Morkral Graybeard, Male Dwarf Druid 4
Medium (4'5") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)16 (+3) 14 (+2)9 (-1)
Skills Deception +1, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Goblin, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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