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NPC Generator

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Advanced [show]


Fallond Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his chestnut hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Mercenary, Fallond learned a great deal about his mother's area of expertise. Fallond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Mercenary like his mother before him.

Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg

Ideals: Athletic, Joker. Bonds: Job, Adventurer, Military. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Fallond Rubyeye, Male Dwarf Warlock 11
Medium (4'0") Dwarf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 95 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 380 pp. Eye agate (4 gp). Azurite (4 gp). Rhodochrosite (4 gp). Peridot (20 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His fur is brown and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Insane, Disease. Bonds: Rich, Military. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Cask Of Winter, Male Tabaxi Barbarian 5
Medium (5'3") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 12 (+1)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. Jasper (60 gp).


Social Check DCs


Dreali Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a simple grey robe with green stripes complete with hood, marred by teas. His hair is black and very short. His brown eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Dreali hails from a village terrorized by giants. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Dreali and his spouse have recently divorced.

Motivation: Revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Ugly, Antagonistic. Bonds: In love, Enemies, Criminal record. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Dreali Andreantti, Male Half-Elf Wizard 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)17 (+3) 15 (+2)12 (+1)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 90 gp. A roughly beaten golden orb (80 gp).


Social Check DCs


Thamuz Art, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. His white hair is greasy and uncared for. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Thamuz Art, Male Tiefling Warlock 3
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 18 (+4)13 (+1)
Skills Nature +4
Senses Passive Perception 14
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 1000 sp.


Social Check DCs

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