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NPC Generator

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Advanced [show]


Heskan Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. He has done his best to style his scarlet crest to look like a famous performer. His eyes are a pleasant red.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Heskan grew up listening to his mother's many stories. He worked as a nervous Bookbinder and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to raise his children well; and expand his business

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Adventurer, Job, Family. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Heskan Ebynichtomonis, Male Dragonborn Bard 7
Medium (6'4") Dragonborn, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 400 gp.


Social Check DCs


Habor Light, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His purple hair is heavily combed to the left. His eyes, though not visible through his cowl, are red.

Personality: Eccentric and domineering, Habor will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Habor took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Extrovert. Bonds: Adventurer, Nature, Family, Criminal record. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Habor Light, Male Tiefling Barbarian 8
Medium (5'5") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 78 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Arumawann Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Mayor. He carries with him a set of nunchakus, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy chestnut hair. His thin eyebrows rest above his beady green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He enjoys reading and quiet.

History: Arumawann was raised in a hard working conservative environment. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 12 years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Disciplined, Logical. Flaws: Ugly. Bonds: Job. Occupation: Mayor

Voice: French accent

Attributes [hide]

Arumawann Raulnor, Male Gnome Cleric 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)17 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Ignan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


Enialis Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has done his best to style his brown hair to look like a famous performer. His brown eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Enialis was born in the north. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Logical, Persistence. Flaws: Disease. Bonds: Rich. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Enialis Sylvaranth, Male Elf Aristocrat 1
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 18 (+4)12 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 700 sp.


Social Check DCs

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