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NPC Generator

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Advanced [show]


Duergath Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is renowned for his bright blue suits and hats. His golden hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: Gifted from a young age, Duergath studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's looking for his big break; and he has money and likes to spend it

Ideals: Passionate, Gifted. Bonds: Adventurer, Guardian, Rich. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Duergath Ironfist, Male Dwarf Barbarian 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 98 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)18 (+4) 11 (+0)11 (+0)
Skills Arcana +8, Insight +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Infernal, Sylvan, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 1000 gp. Cloth of gold vestments (110 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Valorean Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His crest is scarlet and very short. He has gleaming, smiling red eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Disease. Bonds: Family, Attractive, Adventurer. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Valorean Ebynichtomonis, Male Dragonborn Commoner 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 14 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +5
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1600 gp. Coral (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a pastel costume with the symbols of death on his torso, he is not a threatening figure. He wears his beige fur down. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Gifted from a young age, Sun studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to settle down with his crush

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Job, Has a crush. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Sun In the Wind, Male Tabaxi Expert 7
Medium (5'2") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 10 (+0)14 (+2)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4

Possessions: 40000 cp. Star ruby (700 gp). Azurite (10 gp). Onyx (60 gp).


Social Check DCs


Gerbo Beren, Male Gnome [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a robe, a symbol of the sun god around his neck, and a shortbow on his belt. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his brown eyes.

Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.

History: Gerbo was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Stableman for hire.

Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Fighting, Persistence. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Gerbo Beren, Male Gnome Warlock 7
Small (3'8") Gnome, Chaotic Good (CR 7)
Armor Class 13
Hit Points 63 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 sp.


Social Check DCs

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